Creating a Shockwave 3D Game Level in 30 Minutes
Mal Duffin from CanDo Interactive sent me info about this great article he wrote a while back. Creating a Shockwave 3D Game Level in 30 minutes shows you how to use the CanDo 3D Modeling Training Tool (free trial linked from article)and your favorite Shockwave 3D-compatible 3D modeling tool, to put together a simple 3D game level. I'm embarrassed about how long it's taken me to post this since he sent it back before a contest was being run in early April... I know, I suck. Sorry.
Unfortunately, the page where the winners were posted is currently down, so I'll have to pop back in here and update you with a working URL.
At any rate, if you have Director and you want to give this level-creation tutorial a try, give 'er a shot! Please feel free to post your reactions here (just sign up for a free account and log in to post comments.) Actually, you can snag a free demo of Director MX 2004 and work it out from there. You'll also need a 3D content tool that exports to Shockwave 3D format, of course.
One of the other reasons I had delayed in writing this post was that I wanted to go through the tutorial and see how it worked for me... I've just not been able to get around to it. I've been slacking in most of my chores around here, so I'll work on getting that done so I can talk more about it. That shouldn't stop you from giving it a whirl, though. Please report back on what you thought of it!
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