Over 12+ years of video game design and development experience... We're sorting through many years of research notes and links to compile a growing online resource of video game development articles, middleware, software and industry news. We're also putting together a directory of video game development curricula and schools/colleges if you're looking to learn about formal education in game development. We're just rolling out, but there's a lot of information in our vault, so look for the site to grow fast.
I realize my current habit of cross-posting might be getting annoying for you folks, but hey... lots of work to do and all that blah. Anyway, here's a copy of my post about the Indie MMO Game Dev Conference coming up in April:
I'm sorry I missed this before, since I could have helped you folks save some cash if you were wanting to go, but here it is anyway. With everything in much of the game development world focusing on San Francisco in March (I'm not linking to that "other" conference here, since it seems rude,) I'm stoked to keep finding out about other conferences catering to the small shops... of which there are a TON. In fact, I'm a "small game dev shop" so I have a bias for this type of thing, I don't mind admitting...
In Minneapolis, MN on April 14th-15th, the Indie MMO Game Dev Conference (IMGDC) will provide a forum for the vast reaches of independent MMOG developers out in the world to gather and learn/teach each other. There are a lot of these folks, mind you, in case you're not one of them, or if you're not paying attention to the number of games blogged about everywhere.
If you're interested in making (or are currently making) an Indie MassMOG, go check out this conference and consider attending. There are some great speakers planned and it looks to be a great start to what might end up being an excellent yearly event. Make sure to spread the word, since things like this need exposure, IMO. (Even late exposure... *ahem*)